Carbink weakness
Its body has light blue crystals of various shapes and sizes embedded in it.
This has been something that I've been wanting to update for awhile, and it is my current project to implement support for the new games and The Teal Mask DLC. Thank you for your patience as I work on this over the coming week or two! Close Advanced. Carbink's Base Stats HP: Attack: Defense: Atk:
Carbink weakness
Mime Mr. Def stats with those of the target. The less HP the user has, the greater the move's power. This may also raise all the user's stats at once. This sharply raises the Speed stat. This may also lower the target's Sp. Atk stat. Critical hits land more easily. TM18 Reflect -- 20 -- A wondrous wall of light is put up to reduce damage from physical attacks for five turns. TM19 Safeguard -- 25 -- The user creates a protective field that prevents status conditions for five turns. TM21 Rest -- 10 -- The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. TM24 Snore 50 15 30 This attack can be used only if the user is asleep.
Atk :. This may also raise all the user's stats at once. Height 1'00".
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Carbink weakness
Mime Mr. Def stats with those of the target. The less HP the user has, the greater the move's power.
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Carbink can Dynamax Weakness. Carbink's Detailed Stats Below you'll find a more detailed table containing Carbink's calculated stats , which are the stats that you actually see displayed in game. The user throws a stone or similar projectile to attack the target. Others can join in the Round to increase the power of the attack. Def stats are swapped for five turns. The user quietly focuses its mind and calms its spirit to raise its Sp. This move enables the user to protect itself from all attacks. X Omega Ruby. Atk stat, then attacks the target on the next turn. Reduces damage from Special-based moves for 5 turns. Buddy Distance: 5 km. Sets floating rocks on the enemy's field. Does more damage based on how high Carbink's Defense stat is.
This shows the effectiveness of each type on Carbink.
PP TM Misty Terrain. Gyro Ball. TR63 Power Gem 80 20 -- The user attacks with a ray of light that sparkles as if it were made of gemstones. The user tackles the target with a high-speed spin. The user turns the ground into Psychic Terrain for five turns. Guard Split. Critical hits land more easily. Carbink could be based on the carbuncle , a mythical fairy-like creature that was rumored to be able to emit light and have gemstones growing out of its body. Protects your team from status conditions for the next 5 turns. Its effects vary depending on the user's environment. The user traps the target inside a harshly raging sandstorm for four to five turns. To keep the jewels on their bodies free of tarnish, packs of Carbink use their soft manes to polish one another's jewels. Rock Blast.
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