Dnd dungeon ideas

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The following tips will help you liven up routine dungeon adventures and breathe fresh life into dungeon-ruts. A dungeon is any story crucible that suits your genre and the tips below should still be of value—hopefully. The best way to avoid tedium in any dungeon is to make sure every player has something to do. With my group, that means:. A great way to manage this is to start player and character dossier. In the journal section, watch your players during games and note when an individual is having a great time.

Dnd dungeon ideas

Using this site means trees will be planted. It can be tricky to come up with a new and exciting dungeon. It's not always necessary, but a new concept once in a while can not only spice things up, it can also make a region feel more alive or unique. Below you'll find a list of 40 ideas to hopefully help you with the creation process. They're broad ideas in the sense that they're not fleshed out, but they often do hint at certain difficulty levels, campaign settings and other elements. They're all easy enough to adapt though, which is the point of these ideas. Note that I took the term dungeon loosely. Not all ideas are below are the traditional structure-type dungeon, but more a place for a series of encounters. How far you want to take them depends entirely on your imagination and need within your campaign. Either way, I hope you enjoy them. Within an ecological masterpiece of a garden once created by one of the most renowned botanists lurks a danger none had foreseen. Creeping vines and shimmering shadows are the least of your worries as hedges shift to change your path, dryads chase you down unknown trails, and ents await to crush your bones. The famous bottomless well of Karad Dian brings visitors from all around to admire its depths. Garbage, pests and monsters alike have been thrown into this infernal pit. A child or two has fallen in and to rescue them the locals turn to you.

If this is the case, try to weaken any strengths that would give the PCs an advantage in room dnd dungeon ideas. Soogssx, with enough jumping back and forth, they can reach the hidden artifact. The crystals are often so shiny they reflect images like a polished mirror, which, with some careful placement, can send images across the entire mine system.

Updated: Feb 20, Hands up if you're trying to dream up new DnD dungeon ideas right now and all you have is a map with random corridors, rooms and spiky pit traps connected together. Every place in an adventure has to have a purpose, it is somewhere that pre-dated the existence of the players and has its own story. A dungeon is rarely actually a dungeon, it's more often than not:. A complex of caves that has been adapted by bandits who are now all undead after some terrible eldritch curse , close to a small town and a local farmer has gone missing.

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Dnd dungeon ideas

Spark your imagination with these unique 5E campaign ideas. Almost every adventuring party has come across some sort of cult and, as a whole, players can hardly resist the takedown of an evil cult. Setup: After your adventurers settle down at the inn of a sleepy village on their way to their next destination, paint the picture of typical tavern-goers, amongst which is a small group of similarly cloaked figures. Roleplay this group sitting together in a corner, speaking in hushed tones. Upon noticing the player characters, the mysterious group disperses and leaves the inn. Whether your party inquires, or you use their passive perception, they should hear locals speaking of someone else having gone missing. Conflict: However your party elects to take on this quest, they should come across two occurrences. The first, a scared little boy or girl with their clothes tattered and dirty, running away from the players further into the forest. The second, the perceived bad guys hunting around the woods for the child, pitchforks and torches in hand.

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And every single one is a lethal trap that is activated by pressing on the X, no matter how much pressure is used. If the dungeon is an abandoned fortress, you might want to consider everything an occupied fortress would have included, from high perimeter walls to barracks, great feasting halls, a barbican, bridges, towers, prison cells, smithies, sewers etc. Perhaps the party jumps between before and after a kingdom falls into ruin. Can the players ask the right questions to narrow down the heads until only the villain remains, or will they guess incorrectly and unknowingly allow them to escape? I created the Campaign Logger web app to help you build better dungeons. Some benign, some with more devious tendencies, and some who simply wish to destroy everything the gods created and deemed perfect enough to be allowed to live on the surface. Initially they seem to be calls of help from somebody who's been kidnapped, but following the trail soon leads to a path of chaos. September 17 Nothing that is alive in the morning stays dead, as the next morning everything resets. Xaos and the Floating Cube by Robson Michel. Everything is connected through elevators, wind powered pull bridges, steam powered houses, and a whole range more. Fifteen monster battle tactics.

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An intricate town built upon a stone spire is home to a technological wonder. The party has been sent here to collect an artifact , but it appears missing or impossible to reach. This was also the vault keepers' biggest mistake. Personality: Each NPC should have a unique personality, motivation, and backstory that sets them apart from others. Click Here to Leave a Comment Below 3 comments. Crossing seems impossible until a spooky ghost ship arrives, offering them safe passage across the water. Betrayal - Eventually, the players may discover that the NPC was using them all along, and that their true intentions were not as benevolent as they initially appeared. Burrow of the Queen Countless workers, hundreds of warriors, dozens of guardians and a single queen. Jan 16, CreamCloud0. However, the glacier has begun to melt. Monstrous beings who quickly turned this gigantic being into a nest of their own. Begin by determining when the dream will occur. Secret Door by Francisco Miyara. Caliban said:. Try to make the environment interesting, engage all the PCs, and provide opportunities for PC tactical advantage so thinking players will be rewarded.

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