dnd spore druid

Dnd spore druid

Its vast array of spells lets it do almost anything in the game, with its subclasses providing more specialization. Circle of Spores druids tap into the cycle of life and death, drawing power from decay. Their abilities weaponize this decay to bolster their toughness, dnd spore druid, damage enemies, and even reanimate the dead. Nonetheless, there are some ways for players to make the best Circle of Spores dnd spore druid build.

The Circle of Spores Druid is a complex, challenging subclass. It offers a number of interesting features which will ensure that no part of your turn goes unused, and that you always have something interesting to do. However, it is complicated to build and play, and players will need to make complex risk-reward decisions almost constantly. For more information on the Druid, see our Druid Handbook. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance.

Dnd spore druid

Instead of focusing on verdant blooms of green, or transforming into majestic beasts, a Spore Druid looks at the decomposers that form a vital part of the ecosystem. While mushrooms may normally lurk in the darkness, a Spore Druid thrives on the frontline. Just as mushrooms are closer to animals than plants, a spore druid can play closer to a martial class than a ranged spellcaster. Focusing on melee damage, survivability, and poison damage the spore druid has very different build and roleplaying considerations to the more traditional tree huggers. Spore Druids play differently to most other subclasses; not using your wildshape to take animal form means that you can't make use of a beast's large pool of hitpoints to protect yourself , and not focusing on long range attack and support spells means that you can't position yourself away from melee combat as easily. This raises the importance of ability scores that aid your survivability. Spore druids spend more time in close range than any other, in order to make use of their subclass features. A high constitution gives you the hitpoints to survive in these situations. It is also rather flavourful for a Fungal Druid to be hard to kill, like a persistent mould. Your spellcasting improves with your wisdom. As a caster class you want this to be as high as possible. With the shillelagh cantrip this will also be used for your melee attack accuracy and damage.

Your melee weapon attacks deal an extra 1d6 necrotic damage to any target they hit. Results 1 to 14 of

Stay Logged On. New OOTS t-shirts, ornaments, mugs, bags, and more. Results 1 to 14 of Thread: Any reviews on the Spore Druid? Thread Tools Show Printable Version.

Mushrooms are all the rage. Circle of Spores is for druids who want to embody the more morbid side of mycelium. Animate Dead , though, offers you a complete build direction should you choose to pursue it: the druid necromancer. Halo of Spores gives you a free damaging reaction. Symbiotic Entity is the core of Circle of Spores; instead of transforming into a beast with Wild Shape or summoning a familiar with Wild Companion, you can get temporary hit points, double the dice your Halo of Spores deals, and deal a bonus d6 damage on hit with your weapon attacks. This feature lends itself to multi-classing; with a fixed ten-minute duration and only a two-level dip required, getting Extra Attack first, then a pair of levels in druid for some bonus damage on hit, a free reaction you can use every round, and all the other benefits a two-level dip in druid offers. Still, this as a tool in the early game especially will feel great. Fungal Infestation takes your Animate Dead and doubles up on the fantasy, giving you an animated beast or humanoid that dies near you. You can control it for an hour, getting free attacks every round. This on top of a battery of skeleton archers and a Summon Beast or Summon Fey results in an army of creatures around you.

Dnd spore druid

Druids are a very versatile class. Their spell list has a lot of unique options. The Druid is primarily a spellcaster, and fills a role in the party similar to the Cleric, serving as a Healer, Support, and Utility caster. Several subclasses also allow the Druid to serve as an effective Defender or Striker in an impressively broad and unique number of ways. Druids experience a dramatic power spike at 2nd level when they gain their subclass, and the Circle of the Moon Druid remains among the most powerful builds at level 2 several years after the publication of the core rules. However, despite their strengths, the Druid is not without challenges. Druid subclasses vary wildly in complexity, and some druid subclasses like Circle of Spores are exceptionally hard to build and play effectively, while some subclasses like Circle of the Land are extremely simply to play so long as the player is comfortable managing their spells. Beyond the fluctuating complexity, druids also have notoriously poor AC due to their inability to wear metal armor, and with only d8 hit points they can be frail compared to similar classes like the Cleric. Despite all of that, the Druid can be a lot of fun to play, and if you stick to one of the low-complexity subclasses, the Druid is among the easiest spellcaster classes to play. For new players looking to try their first spellcaster, Circle of the Land can be a great introduction to the complexities of managing spellcasters.

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It also aids vital skills like Perception and Animal Handling. Starting at 2nd level, you are surrounded by invisible, necrotic spores that are harmless until you unleash them on a creature nearby. With the shillelagh cantrip this will also be used for your melee attack accuracy and damage. While this feature is active, you gain the following benefits:. If Tasha's Cauldron of Everything 's optional rules are used and players can customize their race, other options present themselves. Originally Posted by elyktsorb. Most importantly, a high Wisdom score bolsters their spellcasting. On top of the Circle of Spores druid's immense temporary hit points, it lets them ignore unconsciousness once per day. The creature uses the Zombie stat block in the Monster Manual. A high Dexterity helps them deal good damage with Finesse weapons and bolsters their underwhelming Armor Class.

Instead of focusing on verdant blooms of green, or transforming into majestic beasts, a Spore Druid looks at the decomposers that form a vital part of the ecosystem. While mushrooms may normally lurk in the darkness, a Spore Druid thrives on the frontline.

The Circle of Spores was a druidic circle whose members revered the inherent power of mold and other fungi, specifically their role in the maintaining the balance between life, death, and undeath. Results 1 to 14 of The Circle of Spores Druid likely needs keep a melee weapon in-hand both for attacking on their own turn and for making opportunity attacks. Spore Druids sacrifice some spellcasting potential for their survivability and melee focus. It offers a number of interesting features which will ensure that no part of your turn goes unused, and that you always have something interesting to do. Deities by alignment Deities by race Deities by domain. Chill Touch can be extremely valuable for a Druid as it provides them with a long range feet attack that does a reasonable Xd8 damage. The main issue is that it can't match up to the overpowered Moon Druid and Shepherd Druid. While the design intent for Dragonmarks was that they would offer some innate spellcasting for everyone, every dragonmark includes an expanded spell list which is arguably a more significant benefit than most of the provided racial traits. My favourite things to conjure where 2 giant octopi. This expansive spore storm proved just as harmful as the cloud that surrounded the druid. Cloudkill , Contagion. The creature uses the Zombie stat block in the Monster Manual.

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