Dying light infected types

Techland's Infected in Dying Light 2 really do feel unique in a lot dying light infected types ways compared to zombies in other media, though it is silly that they're as scared of using the word "zombie" as the rest of them are. And, to prove that, let's take a look at some of the lesser-known facts of the Infected in the massive success that is Dying Light 2: Stay Human.

The Monsters of Dying Light 2 Stay Human are humans who have been infected with THV , a new variant of Harran Virus , having survived its highly lethal effects and turned into cannibalistic creatures. Senior game designer Tymon Smektala revealed that in Dying Light 2 Stay Human , they have added the concept of "infected life cycle", which basically adds stages of infection to the monsters. The Viral is someone who has recently succumbed to THV. Virals are mainly attracted by loud noises, stopping at virtually nothing to find and kill their prey. They are fast, agile, and dangerous, but weak to UV Light. Notably, a Viral can show brief glimpses of humanity when being attacked.

Dying light infected types

If you are 18 years or older or are comfortable with graphic material, you are free to view this page. Otherwise, you should close this page and view another page. The Infected are the primary antagonists of Dying Light. They are also referred to as zombies and were once regular humans who contracted the Harran Virus that spread through the entire city of Harran. The virus reduced higher brain function and infect any uninfected victims around them in sight, mainly with their arms or with handheld weapons. Their biology are similar to a human's as their bones are structured normally to a regular human, the Harran Virus will alter their biology when the sun goes down. At night, the once weak infected turn into deadly hunters with their motor coordination and sensory capabilities being increased, capable of running much faster and move more freely around the environment unlike being sluggish and tedius during day. They are also extremely vulnerable to UV light at night as they drain their abilities and weaken them, effectively burning and stunning the infected ones. Global Relief Effort Vincent Waltz. Rais' Gang Rais Tahir.

All they have to do is stay under UV light, whether from the sun or a Dying light infected types lamp, and the infection is held at bay. For what remains of humanity, huddled amongst the filth and decay of The City, the Global Relief Effort is but a distant memory — a whisper you'll sometimes hear on the wind between the howls of bloodthirsty monsters.

Throughout their time spent with " Dying Light 2: Stay Human ," players will encounter a plethora of different enemy types ranging from infected zombies to desperate humans. This diversity in enemies offers the player plenty in the way of variety when it comes to combat situations and how to handle them, and it's these kinds of experiences that set the "Dying Light" series apart from its zombie game counterparts. No matter what class of enemy you encounter, they all have something unique about them in terms of strengths and weaknesses. While human enemies are plentiful in "Dying Light 2: Stay Human," infected zombies are the game's selling point and will offer the player the most variety and challenges than anything else in the game. These enemies range from low-threat infected that roam aimlessly, to bloodthirsty killing machines that will make your life a living hell, but what are these various types of zombies, and have do they differ from one another? Here's an explanation for each infected enemy type you will encounter in "Dying Light 2: Stay Human.

It would be charitable to suggest that Dying Light 2 is going to drag you into a hell on Earth. If anything, the chaos contained within the towering walls of The City is something far worse — insidious, really. The cure Kyle Crane spent so much of the first game chasing has failed to materialize. The viral outbreak has spread beyond the borders of Harran and all throughout the global population. For what remains of humanity, huddled amongst the filth and decay of The City, the Global Relief Effort is but a distant memory — a whisper you'll sometimes hear on the wind between the howls of bloodthirsty monsters.

Dying light infected types

While Dying Light 2 features human enemies, you will mainly be dealing with hordes of infected. These zombies are all over the city and become way more active during the night. Besides your typical Biters and Virals, you'll sometimes encounter special types of infected as well. These special infected were created on January 6, , during the event known as "Black Monday," when tons of chemical bombs fell into the city. The idea was to use the THV-GenMod a chemical compound that accelerated the decay of the infected DNA and caused them to die to bomb the city and get rid of the infected once and for all. However, things didn't go according to plan. The bombs killed hundreds of people and mutated the infected into special types. This guide includes all the different types of infected featured in Dying Light 2 and how to deal with them. Updated September 22, , by Sean Murray: Knowledge is power, so knowing what you'll face in Dying Light 2 can give you a real advantage. We've refreshed this guide with improved formatting and a few breakout tips to make killing each infected type that much easier.

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Bolters are covered in large green blisters, are easy to frighten, and difficult to catch as they are capable of reaching high speeds in a short amount of time. They are quite small, which makes them a bit difficult to attack. This guide includes all the different types of infected featured in Dying Light 2 and how to deal with them. In his spare time, Josh likes to play bass guitar and video games. Lead game designer Tymon Smektala teased out a few new details on the infected life cycle, explaining: "Our monsters used to be sick and suffering people who just didn't manage to find UV light or any other cure in time. However, closing the gap and peppering them with melee attacks is an effective way of defeating them. Infected in Dying Light. Edit source View history Talk 0. These unconventional enemy types add to the feeling that anything is possible within the game world, retaining fans' interest and excitement about future content drops. Explosions are also effective against Goons, so if you've got grenades, that would be a good time to use them. At night, some biters may also turn into Night Walkers. This isn't because Techland retcon'd a bunch of established lore, but rather because the version of THV seen in Dying Light 2 is GRE's second attempt — a different variant.

Biters are victims of the Harran Virus who have been symptomatic for a long period of time, resulting in significant degradation of their bodies as well as major loss of movement, speed, and coordination. They form the majority of the shambling infected throughout Harran, and are the first type of infected the player encounters. Like other infected, they will react to, and eat, the living.

These are your garden-variety, stereotypical, non-threatening enemies that won't pose much of a threat to you, especially as you level up Aiden Caldwell and make him more formidable in the dangerous world. These heavily armored beasts are overwhelmingly aggressive, relentless in their pursuit, and bloodthirsty at all times. Almost every zombie game has a power-based enemy type. Banshees were once human females, as seen by the dress and pieces of jewelry you can see them wearing. For the infected enemies in Dying Light , see Infected. Melee Weapons Throwing Weapons Firearms. The Harran Virus is a variation of rabies [1] , but one major difference is the infected are very intolerant of UV light, a feature which is very notable in relation to Volatiles and Night Hunters. Basically, throughout the course of the DLC campaign, Crane finds out that this blue smoke that the Faceless and their leader "Mother" are using actually infects people, but makes them docile as well. However, during the night, control is lost over the body, turning the host into a regular volatile until the day returns. Dying Light Wiki Explore. Volatiles are, without a doubt, the deadliest infected in the game. In contrast to biters, virals do not bite, only striking their opponents with their fists. Senior game designer Tymon Smektala revealed that in Dying Light 2 Stay Human , they have added the concept of "infected life cycle", which basically adds stages of infection to the monsters. They are essentially a replacement for Toads in the first "Dying Light," which also project toxic phlegm towards the player should they instigate a fight. Not long after the arrival of Crane into Harran, the GRE airdrops containing Antizin were discontinued, [26] [27] resulting in the survivors in Old Town becoming increasingly hostile to obtain the remaining Antizin by any means necessary.

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