minecraft distant horizons

Minecraft distant horizons

What does Distant Horizons do?

Kotegiri That's weird. Could you try the latest nightly build of Distant Horizons? Also, it's easier to help in the Distant Horizons Discord server,. Sorry, something went wrong. Steveplays28 sure thing ill jump onto the discord in a bit and test it with the nightly. Steveplays28 ok i have tested it with the latest 2.

Minecraft distant horizons

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SimonMischenkoHawk commented Feb 27, Would you mind joining the DH Discord server as well? I've used the following: build the Oculus branch jar 1.

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Emin is working on the cloud clipping issue, he has a fix for that for Complementary. I probably won't backport Blendium to versions below 1. Sorry, something went wrong. Steveplays28 Distant Horizons support has made it upstream to Oculus mc1. Oculus's latest release for 1. I have support for this version on my 1.

Minecraft distant horizons

What does Distant Horizons do? Simply put, it add simplified terrain past Minecraft's default view distance to improve performance and allow for longer draw distances. Now you can finally enjoy that lookout tower you built on top of a mountain! The version support numbers are strict! If a version says it supports MC 1. And: the mod is still in alpha. Things may change, break, crash or otherwise go wrong. You have been warned! Although if you have problems feel free to leave an issue on the project's GitLab. Q: Shaders?

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Edit: the "disabling shaders in the main menu, and reactivating them when in a world" trick mentioned above doesn't seem to have any effect for me. This is already fixed in other shaders, such as X0nk's Bliss and Null's Shrimple with the in-dev version of Iris in the Iris Discord server. Known issues. Otherwise if you can't help with development but still want to support Distant Horizons, check out our donation page:. SimonMischenkoHawk commented Feb 27, I'll remove the link. Sorry for the misunderstanding. Updated 3 months ago. Now you can finally enjoy that lookout tower you built on top of a mountain! That's a Blendium issue, I'll have to fix that on my end. Kotegiri That's weird.

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Load earlier comments Edit: the "disabling shaders in the main menu, and reactivating them when in a world" trick mentioned above doesn't seem to have any effect for me. Sorry for the misunderstanding. I might try the Iris dev build too but that would require switching to MC 1. Could you try the latest nightly build of Distant Horizons? I'll mention it in the discord. SimonMischenkoHawk Might be due to ambient occlusion, could you try playing around with that and seeing if it helps? Download ZIP. TomTheFurry Member. This is important! Could you discuss the shadow fix in the DH Discord server, in tech-talk? SimonMischenkoHawk commented Feb 22, I'll remove the link.

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