Ocarina of time water temple

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Ocarina of time water temple

Its original incarnation was incredibly tedious, forcing players to constantly hop in and out of the menu to swap Link's Iron Boots on and off, and its complex structure and length made it feel all the more burdensome. But beneath the annoyance hid the game's best dungeon, revealed by a few simple changes in The Legend of Zelda: Ocarina of Time 's Nintendo 3DS remake. Within is a creature called Morpha, boss of the dungeon and the source of the curse that froze Zora's Domain. It's a twisted, multi-leveled maze that challenges players' spatial awareness, as they must use three switches hidden around the dungeon to manipulate the temple's water level, allowing them to access new areas throughout. In the original version of Ocarina of Time on the Nintendo 64 , the temple was a poorly lit mass of samey rooms, leading many players to aimlessly wander its corridors for a way forward. Constantly needing to jump into the game's menu to take the Iron Boots on or off - which was then followed by a slow floating or sinking to Link's destination - killed the dungeon's pacing, and some of its keys were so easily missed as to leave players feeling cheated. It all added up to a place dreaded by the game's fans, so Nintendo implemented some smart fixes in Ocarina of Time 3D , making the Water Temple an dungeon so much smoother that it beats out all the others. The most obvious Ocarina of Time 3D change is the ability to toggle the Iron Boots at the press of an item button. Even more significant is the addition of color-coded markings leading to each water level switch, making navigation much less confusing, as well as a short camera shot that hints at the location of a commonly missed key. With the annoyances of the temple's original iteration gone, Ocarina of Time 3D lets players see what always made the Water Temple special: its uniquely challenging design. While the rest lead players on mostly linear paths, the Water Temple is a " puzzle box. In the N64 version, this led to frustration, but the extra challenge compared to the other dungeons makes the Water Temple Ocarina of Time 3D 's most satisfying activity. The experience is further enhanced by the Water Temple's stellar atmosphere. Its ambient theme rivals Donkey Kong Country 's "Aquatic Ambience" in the contest for gaming's best water level music, and its Eastern instrumentation fits perfectly with the temple's Eastern-inspired architecture which looks even better with Ocarina of Time 3D 's improved textures.

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Play the Serenade of Water to quickly warp over to Lake Hylia. Before entering the temple, there is one optional Gold Skulltula that we can collect, over at the Lakeside Laboratory. Optional: Gold Skulltula Enter the Lakeside Laboratory and use the Iron Boots to sink down to the bottom of the small pool. Roll into the wooden crate here and and a Skulltula will pop out. Use the Hookshot to defeat it and grab the token.

The ancient temple lies deep under the vast Lake Hylia. Guarded by the Zoras , it is considered a sacred temple that is used to worship the water spirits. Aided with the boots and the Hookshot , Link can access its entrance by shooting the target above the gate. The Water Temple contains the source of the curse that has frozen Zora's Domain. Its enigmatic structure consists of various floors four in total, one of them is a basement and requires the use of playing Zelda's Lullaby at each of the special markings on the walls that manipulate the level of water, which give Link access to various parts of the temple from the hub room. Link will need to use all of his intellectual skills and cunning survival techniques to truly conquer this temple, as puzzles and obstacles are strategically varied: From the aforementioned water level manipulation, to swimming in presence of current flows, defeating enemy groups, climbing a waterfall with descending platforms, raise and lower pillars with a switch, etc. After defeating Dark Link, Link will find the Longshot which, once acquired, helps Link in the search for the Boss Key and enter the lair of the aquatic boss, Morpha.

Ocarina of time water temple

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Captured Memories Link will need to use all of his intellectual skills and cunning survival techniques to truly conquer this temple, as puzzles and obstacles are strategically varied: From the aforementioned water level manipulation, to swimming in presence of current flows, defeating enemy groups, climbing a waterfall with descending platforms, raise and lower pillars with a switch, etc. Make your way to the other side and go through the door. Lake Floria. Now that we have the Longshot, you should easily be able to snag the Skulltula on the right wall. Dancing Dragon Dungeon 5. Afterwards, Lake Hylia returns to normal. Travel to the next room, step on the switch, and hookshot over to the target. Archived from the original on April 29, Jabu-Jabu's Belly 8. The Fire Realm 9.

Head to Lake Hylia -- or what's left of it anyway.

You may want to lure them off first by either jumping down and getting close to the other side, or shooting them with arrows. Hookshot onto the platform across from the spikes on the floor, then turn around and Hookshot to the farthest target from you on the ceiling. Retrieved May 2, Skull Dungeon 5. Woodfall Temple 4. At the end of the Level, three Treasure Chests can be opened. This will require a lot of back and forth across the water, but eventually you can push it down into the water, so it lands on the floor switch. Dark Palace 8. Pretty sweet little cinematic really. Stinger Room — To start off, kill the Stingers in this room as they can be incredibly annoying. Santuario dell'acqua TFH [13]. Lowest Level — South — Now take the south entrance, which is directly to your left and you return to the main room. Kakariko Village: Twilight 6. Skull Woods 9. Hit the switch and Hookshot to the platform.

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