Poe infernal blow

Infernal Blow of Immolation is a melee strike skill poe infernal blow deals physical damage to fire damage and applies a charge debuff to the user on hit. When the debuff reaches six charges, an area of effect explosion is released around the user, dealing damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Upon reaching 6 charges, expiring, poe infernal blow, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies.

When the debuff reaches six charges, expires, or the enemy affected by the debuff dies, it releases an explosion that deals fire damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Damage conversion: Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases. Duration: If the debuff caused by Infernal Blow is still active when the monster dies, it will explode even if Infernal Blow was not the killing blow. Debuffs: When the attack made with Infernal Blow hits an enemy, it applies two debuffs: the first debuff can stack up to six times and creates an explosion that deals damage based on your weapon damage when it reaches full charges or when it expires. The second debuff causes the enemy to create an explosion that deals damage scaling with its maximum life when it dies. Explosion: The corpse explosion deals fire secondary damage in an area and cannot be reflected.

Poe infernal blow

Forum Index » Marauder » View Thread. View Staff Posts Post Reply. There are not too many options for explosions. In the end unfortunately, my first attempt fell a bit short in bossing situations. But I generally liked the skill and always intended to give it another shot. So, I picked up a common Strength-Stacking skill tree from poeninja and made some adjustments to fit Infernal Blow — and it looked pretty damn good on paper. Then I went to work. This built combines satisfying clear, good single target damage and decent defence. You can take on all non-uber content with relatively ease. I was positively surprised by the singe target damage, which always felt more than enough. On the other hand, the expected more thickness, considering all given defensive stats.

Damage conversion : Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases.

When the debuff reaches six charges, expires, or the enemy affected by the debuff dies, it releases an explosion that deals fire damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Damage conversion : Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases. Duration : If the debuff caused by Infernal Blow is still active when the monster dies, it will explode even if Infernal Blow was not the killing blow. That makes this skill very effective with Melee Splash or Ancestral Cry. Attacking will refresh debuff duration. Debuffs : When the attack made with Infernal Blow hits an enemy, it applies two debuffs: the first debuff can stack up to six times and creates an explosion that deals damage based on your weapon damage when it reaches full charges or when it expires.

When the debuff reaches six charges, expires, or the enemy affected by the debuff dies, it releases an explosion that deals fire damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Damage conversion : Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases. Duration : If the debuff caused by Infernal Blow is still active when the monster dies, it will explode even if Infernal Blow was not the killing blow. That makes this skill very effective with Melee Splash or Ancestral Cry. Attacking will refresh debuff duration. Debuffs : When the attack made with Infernal Blow hits an enemy, it applies two debuffs: the first debuff can stack up to six times and creates an explosion that deals damage based on your weapon damage when it reaches full charges or when it expires. The second debuff causes the enemy to create an explosion that deals damage scaling with its maximum life when it dies. The stacking debuff is applied per attack, not per hit. This means using Multistrike will only apply the debuff every 3 hits.

Poe infernal blow

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3. Game data exports will becoming later as the technical changes in addition to regular changes take some more time. When the debuff reaches six charges, expires, or the enemy affected by the debuff dies, it releases an explosion that deals fire damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Damage conversion : Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases.

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Puncture works with bows, daggers, claws or swords. Forum Index Code of Conduct Search. The Sarn Encampment Act8. Move through the area and kill Vilenta. Forest Encampment A2. Kill him and grab the amulet. List of skill gems List of transfigured skill gems List of Vaal skill gems List of support gems List of awakened support gems. The Siren's Cadence. Enter the passage Move through the cavern until you reach the Beacon Find the pyramid-esque structure and ascend it Escort the two pillars to their berths by standing within the glowing circle Click on the ignition switch and then again on the Beacon Talk to Weylam and sail to the Brine King's Reef Find and enter the Brine King's Throne Kill Brine King Talk to Weylam and sail to Act 7. Volatility Support. Awakened Multistrike Support. This item is given as a quest reward for the following quests:.

Infernal Blow of Immolation is a melee strike skill that deals physical damage to fire damage and applies a charge debuff to the user on hit. When the debuff reaches six charges, an area of effect explosion is released around the user, dealing damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed.

The Bridge Encampment Act 7. Navigation menu Personal tools Create account Log in. Skill functions and interactions Damage conversion: Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases. Unlike the original skill, this transfigured version has a longer duration, more area of effect , and applies the charge debuff to the user instead of to enemies. The sarn encampment Act 3. Optional :. Highgate A9. Namespaces Page Discussion. Enemies with either debuff explode when they die, damaging other surrounding enemies. Take Midecine Chest. Once you have them find the glyph wall and open the exit to the Submerged Passage. Increased Duration Support. The stacking debuff is applied per attack, not per hit. Cold to Fire Support.

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