Poe patch notes
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These are the official patch notes for version 3. In addition to the Guild improvements noted above, we've also made improvements to Hideouts in Path of Exile: Scourge. Some Atlas Passives have been removed as a result of the number of Atlas Regions changing, while others have been moved to another Region. Here are the Atlas Passives now found in each Atlas Region:. The current state of Delve leaves players having to spend a huge amount of time playing through relatively easy content in order to reach content that is more challenging and rewarding. Delve doesn't sufficiently reward this time investment. Make Delve difficulty and rewards scale much more quickly with Depth.
Poe patch notes
PatchBot will keep your Discord channel up-to-date on all the latest Path of Exile patch notes. Account Moderation Changes. Login to get started! Login How to Setup. PatchBot BOT 1 week ago. Account Moderation Changes When an account is muted, you will now be unable to send or receive whispers from players if they are not on your Friends List and you are not on their Friends List. You will also not be shown as online on the trade website. These restrictions do not apply for mutes applied to accounts PatchBot BOT 3 weeks ago. Increased the volume of the Steamchord Hideout Decoration microtransaction. Fixed a bug where the Voidborn Body Armour microtransaction was missing one of its effects. Fixed a bug where the Splintering Shield microtransaction was not splintering when blocking hits. PatchBot BOT 4 weeks ago. Fixed a bug involving partial instant Leech and the Everlasting Sacrifice Keystone Passive Skill granted by the Mahuxotl's Machination Unique Shield that could cause significantly incorrect calculations regarding the amount of non-instant leech to apply.
Fixed a bug where you could not select an item to sacrifice in the Utzaal Arena when using Controller Input mode.
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View Staff Posts Post Reply. Crucible monsters now have less life at all levels, most notably in Part 2 of the campaign, and in low-tier Maps. Increased the amount of Crucible Passive Skill Tree experience gained from encounters, particularly for encounters that are not fully-channelled. This should result in smoother progression on the experience bar while channelling. Increased the drop rate of Igneous Geodes.
Poe patch notes
View Staff Posts Post Reply. Changes to the Lifeforce cost of Harvest crafts and improvements to rewards from league reflections in the Lake of Kalandra will be deployed tomorrow. Item Drop Changes Map Bosses now drop fewer items, but of substantially better rarity, resulting in more unique items being found from Map Bosses. Archnemesis Changes Increased the item rarity for monsters with two Archnemesis modifiers, and substantially increased the item rarity for monsters with three and four Archnemesis modifiers.
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This skill cannot be used by Totems, Traps, or Mines. Requires a Bow. Increased the strength of modifiers on gear that add base local Armour, and added a smoother progression of tiers as they were currently very low until the highest tier, and had some levels where there was no new tier for a large number of levels. Some of the Map Bosses you are required to defeat to upgrade your Pantheon have changed as a result of these Atlas changes. Existing items can be updated to these new values with a Divine Orb, and a temporary lapse in judgement. The First of the Sky teaches us that unity and selflessness, not division and greed, is what will carry us upwards. This item can be obtained from Scourge encounters. Last checked: About. This effect will chain to your other nearby skeletons. You now have unlimited access to a range of Hideout Decorations through the Decorations Tab in both Personal and Guild Hideouts excluding purchased Microtransaction Hideout Decorations. Expedition Changes Expedition has been added to the core game.
View Staff Posts Post Reply. Crucible Changes Added an indicator to the Crucible Forge user interface which displays the relative difficulty for the amount of channelling you have done, and how close you are to fully-channelling the encounter. Disabled most of the lower-tier Crucible Passives that have downsides on the initial skill from rolling.
Existing items will have this replaced with Inevitable Doom. There will be a few specialised ways to invest in increasing the spell damage suppressed to reward high investment if you want to further protect yourself from spell hits. Added 4 new Divination Cards, 2 of which were designed by our supporters, with 2 designed by Event winners. Minions cannot apply hexes this way. Add new passives in the Strength area of the tree that grant Life Regeneration and one source of increased Life Regeneration Rate. Rework some clusters to perform another more useful function. These are the official patch notes for version 3. You will also not be shown as online on the trade website. Looking for a different game? Make Blind synergise with Evasion so that it's more powerful only if you have built a very evasive character. Move improvements to Energy Shield Recharge to the core modifier pool for Energy Shield gear, away from specialised item mechanics. It's also worth noting that the currency items that allow you to reroll the vendors' inventories are still tradeable. Fixed a bug introduced in 3.
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