Skyrim stolen goods
The primary way players can sell stolen items in Skyrim is by doing business with Fences. A Fence is a Thieves Guild member who, unlike ordinary traders and merchants, will readily buy contraband from the player. However, the drawback is that the guild will take a cut from the earnings, meaning the player will lose a small percentage of the profit. In skyrim stolen goods beginning, skyrim stolen goods, Fences will only carry 1, gold, but as players perform small jobs and quests for the guild, their buying power for stolen goods grows.
Fence is the term used to describe a member of the Thieves Guild who will buy stolen property. Unless the Speech perk "Fence" is taken, stolen merchandise can only be sold to a fence. Stolen property is identified by the word "Stolen" on the top right of the item description. As the Thieves Guild gains influence, fences have more money. With no influence, they have 1, With one city influenced, they have 1, ; two cities gives them 2, ; three cities gives them 3, ; and with all cities they have 4,
Skyrim stolen goods
Stealing in The Elder Scrolls 5: Skyrim is fairly easy. Players can pickpocket someone looking away from them, drag an item to a corner of a shop to steal it , or even drag a basket or bucket onto a merchant's head so they can't see players clean them out. However, selling stolen merchandise in Skyrim is much harder. Items with red names won't show up during normal merchant transactions, and if a guard arrests the Dragonborn, all the stolen items in their inventory will vanish. To sell stolen loot, players will need to find a fence, and fences aren't as easy to find as regular merchants. One issue that players often have is the fact that they can take some items without any consequence, but others count as stealing. This can include display items in shops, and items that aren't actually for sale in the merchant's inventory. The main thing to look for is the color of the interaction text. If it's white and says "Take," players can pick up the item without consequences. If it's the red word "Steal," then taking it will mean the item is stolen goods, and its name will be red in the player's inventory. Players can never sell stolen goods to normal merchants, even if no one saw it happen. The reason why some items in towns and shops are white, and why some items start red but then become white, is because of NPC dispositions.
This can be resolved by selling all the stolen items to a fence.
Log In Sign Up. What do you need help on? Cancel X. Topic Archived Page 1 of 2 Last. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. MattKroll 5 years ago 1. I have a few elven swords that will sell for like but no one will take them.
Stealing and pickpocketing in Skyrim is a great way to expand your inventory, get your hands on otherwise expensive gems, and get cool weapons for free! I was a kleptomaniac when I began my first Skyrim playthrough. This means that the sword you thought would give you gold easily is just sitting in your inventory, hoarding the already limited inventory space Speaking of which, check out the Skyrim: Where to store items? But before you read on, have you exhausted every quest in Skyrim? Are you tired of the same old dungeons, draugrs, and dragons? It may be time to set sail for new adventures. Discover new quests and mythical lands with our guide to games like Skyrim. To sell stolen goods in Skyrim, you will need to find a character who is willing to purchase them.
Skyrim stolen goods
The primary way players can sell stolen items in Skyrim is by doing business with Fences. A Fence is a Thieves Guild member who, unlike ordinary traders and merchants, will readily buy contraband from the player. However, the drawback is that the guild will take a cut from the earnings, meaning the player will lose a small percentage of the profit. In the beginning, Fences will only carry 1, gold, but as players perform small jobs and quests for the guild, their buying power for stolen goods grows.
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Obesity kills 8 times the number of people annually in the U. Placing Mallus in authority is done through the 'Dampened Spirits' quest. Gulum-Ei is not only a useful fence for Solitude, but he is placed close enough to the Temple Of The Divines that you can pick up the blessing of Zenithar and get better prices easily. A bit of work will reveal numerous ways to offload your ill-gotten gains and start making crime pay. I can't remember. Duplication glitch. Her house has two entrances. The perk "Fence" allows players to sell stolen goods to merchants they've invested in, although thanks to a bug this works for every merchant instead. They think they're all thieves, and that they traffic illegal goods. Items with red names won't show up during normal merchant transactions, and if a guard arrests the Dragonborn, all the stolen items in their inventory will vanish. Thieves and thievery have existed in Nirn for many years; indeed, it could be argued that Lorkhan was the first thief of Mundus , stealing the life force of the Aedra to create the planet of Nirn.
Fence is the term used to describe a member of the Thieves Guild who will buy stolen property. Unless the Speech perk "Fence" is taken, stolen merchandise can only be sold to a fence.
Taking Care of Business. You might recognise Endon's family from the rather alarming introduction you get to Markarth. However, high-value objects will always be off-limits. If so, is there a thieve's guild in Whiterun? They move from city to city, but are not permitted to pitch up within the walls. But what I said always works unmodded game And a pretty easy house he could buy in Whiterun Breezehome. The other way to sell off stolen goods is in the Speech perk tree. Yeah he freaks out if you summon him while tresspassing too. Unfortunately, the people he's on good terms with won't show their faces until you're a little way into the Guild quest line. More Topics from this Board. This can include display items in shops, and items that aren't actually for sale in the merchant's inventory.
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