state of decay 2 maps

State of decay 2 maps

In the previous two tip sections, we talked about the who "Character Development" and the What "Facilities and Outposts". Now, it's time for the "Where" i. When starting your campaign, you get to choose from one of five maps or just let the AI decide for you via random selection.

Undead Labs' State of Decay 2 mostly sticks to the same formula as its predecessor, delivering an open-world survival game with a heavy focus on scavenging and resource management. While there are some quests to play through, the story takes a back seat to exploration, base building, and crafting a safe haven to stave off the wandering zombies. This makes State of Decay 2 maps very important. Players take charge of randomly generated characters with their own traits , strengths, and weaknesses; in fact, while the zombies are nothing to scoff at, fostering a sustainable community of survivors is often the game's greatest challenge. For the most part, the sequel plays like a slightly more polished version of 's State of Decay, but you are given the pick of multiple maps rather than just one. Including the tutorial and the DLC packages, State of Decay 2 has six separate maps that are just waiting to be traversed. Each area has its own positives and negatives, but which one is the best?

State of decay 2 maps

Inicio Discusiones Workshop Mercado Retransmisiones. Cambiar idioma. Instalar Steam. Logros mundiales. Which map is preferable for Lethal? Providence Ridge seems too big for me but are smaller maps like Meager Valley more advantageous? Mostrando 1 - 8 de 8 comentarios. Milkless Tea Ver perfil Ver mensajes. It's all up to the player. My pref is the one that really flat. Forgot the name i haven't played for a while. Diarmuhnd Ver perfil Ver mensajes. Publicado originalmente por Capt. SkuLL :.

Providence Ridge has one of the best bases for long term sustainability, Prescott Fire Station.

Log In Sign Up. What do you need help on? Cancel X. Topic Archived First Page 2 of 2. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Boards State of Decay 2 Easiest starting map?

Undead Labs' State of Decay 2 mostly sticks to the same formula as its predecessor, delivering an open-world survival game with a heavy focus on scavenging and resource management. While there are some quests to play through, the story takes a back seat to exploration, base building, and crafting a safe haven to stave off the wandering zombies. This makes State of Decay 2 maps very important. Players take charge of randomly generated characters with their own traits , strengths, and weaknesses; in fact, while the zombies are nothing to scoff at, fostering a sustainable community of survivors is often the game's greatest challenge. For the most part, the sequel plays like a slightly more polished version of 's State of Decay, but you are given the pick of multiple maps rather than just one. Including the tutorial and the DLC packages, State of Decay 2 has six separate maps that are just waiting to be traversed. Each area has its own positives and negatives, but which one is the best? Updated on July 20, , by Sharnelle Earle: June of included a content update by Undead Labs that features a new way for the blood plague to operate and new outposts. The blood plague is now more menacing, where any building with a plague heart in it will corrupt the entire neighborhood it's in instead of just the building. This means more blood plague zombies in large communities.

State of decay 2 maps

In the previous two tip sections, we talked about the who "Character Development" and the What "Facilities and Outposts". Now, it's time for the "Where" i. When starting your campaign, you get to choose from one of five maps or just let the AI decide for you via random selection. One of these maps, Trumbull Valley, is a hybrid map that has a fixed story built in along with the usually randomized campaign quests. Because of this, and because the Trumbull Valley questlines come "later" in the SoD2 timeline than Heartland does, I would recommend avoiding this map until you've played the game somewhat and played through Heartland at least once. For completeness, however, I'll include it in the list below. Providence Ridge -- This is the first of the two DLC maps released after the initial game launch, and on this map you can really tell that Undead Labs learned from the maps it had released beforehand. The land itself forms a square - you start at the northeast corner of the map, will move to the northwest corner by mid-game, and will move southeast or southwest by end-game, making for very convenient, logical progression. While there are only five potential home bases in total on this map including the starter base , every base is both viable game-wise and visually distinct.

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Well, here you go! Essentially, Mazzara farms are just like Camp Kelenque including built-in beds, a Kitchen and base-wide water availability via a Rain Collector , but with one less small slot. For location alone, the Bridge Fort, while not perfectly centred, is close enough to the central hub of the map to make getting around easy or, at least way easier than the Justineau House. An additional two small slots gets you the basic setup for Garden and Workshop. Tranquillity Factory Mid-Game -- Should you not be interested in the Red Talon Daybreak FOB for a myriad of reasons mostly because you already unlocked the facilities via Daybreak and want a better base , you'll find yourself down to two mid-game options - Pterodactyl Ptark and Tranquility Factory. The Announcer Tower is interesting too - you can use it to constantly call in zombie attacks on your base, and with two guard towers up, constantly wipe them out to farm influence per invasion obviously, easier on easier difficulties, but you should be able to farm invasions up through Nightmare at this point without breaking a sweat. Entire map is just mountains and valleys, driving through it is a nightmare. Map introduction In the previous two tip sections, we talked about the who "Character Development" and the What "Facilities and Outposts". For the most part, the sequel plays like a slightly more polished version of 's State of Decay, but you are given the pick of multiple maps rather than just one. First though, its lone drawback: its location in the southwest corner of the map is far away from the map centre, though this disadvantage is mitigated by the highly loot-able town the Container Fort resides in. Police Station Mid-Game -- Remember when I said that bad base positioning will come up over and over again? Diarmuhnd Ver perfil Ver mensajes. Algunos datos geoespaciales de este sitio web se obtienen de geonames. Topic Archived First Page 2 of 2.

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Probably the most attractive of the five starter bases looks-wise, Firewatch Fortress is conveniently located right above a small town, which you can use for your early looting needs. Find anything you think is wrong with this walkthrough? Given that, unlike the best map 'Providence Ridge', a lot of choices come down to shoring up weaknesses rather than choosing between different strengths. I wish I knew this beforehand, because I stuck it out in the base I was in, and it was miserable. What do you need help on? New types of outposts have also been added, known as Landmark outposts. Updated on July 20, , by Sharnelle Earle: June of included a content update by Undead Labs that features a new way for the blood plague to operate and new outposts. The superior position over the Vogel house though makes this base worthwhile. A viable choice all the way up to the Barricaded Strip Mall, although I would consider moving to Mike's Concrete when you get the opportunity for a little more community room. Well, welcome to the Police Station, aka bad positioning incarnate. In exchange though you do get a few build-ins.

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