Turtle rock walkthrough
The final proper dungeon of the game is, perhaps unsurprisingly, turtle rock walkthrough, one of the toughest, and has you come up against a number of returning mini-bosses as you make your way round a lava-filled series of trials. Along the way you'll receive the Magic Rodthe final piece in the puzzle to help you in completing the dungeon.
This page, Road to Turtle Rock Walkthrough , includes tips, instructions, and strategy on how to access Turtle Rock dungeon. Follow along with this guide to do everything you need to do. Head to the spot on the map below to start your journey to Turtle Rock. As soon as Link emerged from the dreaded Eagle's Tower , Link 's hero senses began to tingle. He went to the house on top of the mountain, the one with the rooster weathervane next to the bridge. From there, he could see Marin was actually trapped on the bridge. Using his Hookshot, Link traveled across the bridge, just able to grab Marin on the way, rescuing her.
Turtle rock walkthrough
No worries, the rooster is fine and we can see it in just a few moments. Jump off the ledge that is on the right side of the screen. Walk right a screen and enter the cave found here. Backtrack through this cave and exit on the left side. Back outside, go left, enter the cave, and make your way through this one as well. Back outside, walk left and climb the large set of stairs. Continue walking two screens and then enter the building found here. Leave the house without the rooster, walk left and use the hookshot to get across the broken bridge. Use the hookshot to get across the bridge and save Marin in the process. Marin is about to say something to Link, but Tarin shows up and the two run off. The owl will then appear and talk to you about how the Ballad of the Wind Fish is a Song of Awakening. The owl will give you a hint on how to awaken the unliving stones and he will then fly off. Continue to the left, slash at the bush, and head down the stairs.
Defeat Rover and continue left. Now wholly satisfied, Link went back to the field of rocks, and ' blew up the cracked wall on the north side of the area.
The Legend of Zelda: Tears of the Kingdom is out now! Use this guide to learn how to reach this dungeon, solve the dungeon's puzzles, and defeat the bosses to complete this dungeon. List of Contents. Leave Eagle's Tower, and hop down the ledge be sure to hold down so you do not fall into the hole. Go through the cave on the left side, and head back toward the house near where you picked up the Bird Key. Walk to the wooden bridge left of the house and Hookshot over to the wooden crate.
This page, Turtle Rock Dungeon Walkthrough , includes tips, instructions, and strategy on how to complete Turtle Rock dungeon. Follow along with this guide to do everything you need to do. Link barreled into Turtle Rock, and faced an enemy he hadn't encountered before: a bat-like demon called a Vire. Link used his Boomerang to wear it down, then headed to the left. In the next room, Link reflected the Beamos' laser back into it and defeated the worms, causing the door to the north to open up. He went through it, and found a Blue Hinox. Again, the Boomerang came supremely in handy, and allowed Link to defeat it with relative ease.
Turtle rock walkthrough
No worries, the rooster is fine and we can see it in just a few moments. Jump off the ledge that is on the right side of the screen. Walk right a screen and enter the cave found here. Backtrack through this cave and exit on the left side. Back outside, go left, enter the cave, and make your way through this one as well. Back outside, walk left and climb the large set of stairs. Continue walking two screens and then enter the building found here. Leave the house without the rooster, walk left and use the hookshot to get across the broken bridge. Use the hookshot to get across the bridge and save Marin in the process.
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After collecting both, Link went through the door all the way on the far right end. Lift it and then walk into the warp portal leading to the Dark World. Secret Seashells. Turtle Rock 9. Then burn up and to the left. You can also bomb the left wall here, which we'll need to do eventually, but we recommend ignoring for now and going north. Ikana Canyon Path to the Nightmare door. Rito Village Make sure to dodge those attacks and then attack him. The Owl told Link to go to the west, and to play his Ocarina songs to wake the wind fish and others. Walk through the entrance and then head down the steps on the left side of the screen. Ancient Tomb 9. Link climbed the stairs in the next room and opened the chest here, earning a Magic Rod!
Once the Owl has finished speaking to you, cut the bush on the left and head down the stairs. Stay left, jump into the pit and head downstairs.
It will send you flying all the way back to the dungeon entrance. Follow the path that you created and head left to find a treasure chest. In this next room you can use the Pegasus Boots to quickly dash southward, defeating the lone enemy along the way. Final Showdown. Use the Hookshot to get across the gap and then head to the south end of this area, where you fill find a rock. Tower of Hera 4. Once you see your opening, turn northward and then westward, gliding your way to the doorway at the bottom left portion of the room. Open it up for a Small Key. Tail Cave 2. Head back down the ice cavern to the other side. Hop over to the other side, defeat the Zol, and go through the locked block. Once he emerged, he used the Roc's Feather to jump from the staircase to the solid ground on the right, and climbed the stairs in the top right corner. Misery Mire Follow along with this guide to do everything you need to do. Killing him nets you a key.
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