What are combat flaps war thunder
You may start in a boom and zoom surprise attack, what are combat flaps war thunder, all good and well but eventually it will end up with someone in a horizontal turn fight or a vertical up and down fight. My question is about the combat flaps! For a horizontal turn fight, when and how much do you use your flaps?
Could someone explain the use of the combat flaps and where you can go turn them on or off, thanks. The downside of this is that you loose speed quicker because of increased drag. Not every plane have combat flaps by the way. Check your key bindings and and assign one to them if blank. You'll probably only want to use them when you absolutely have to out turn an opponent and there's no other way to do it.
What are combat flaps war thunder
I am a seasoned player by now but after I just got outturned in a turnfight in my P38 which I once heard should be an amazing turnfighter from a french H A4 I wonder where in the control options I can decide to also use landing flaps and not just combat flaps, for an hopefully even tighter turn. Also maybe a veteran flapuser can tell me where, when and how to perfectly use flaps to maximum effect. If you really need more than combat flaps, that means that you are in a sustained turnfight. You might be able to turn with him at high speeds in the P, but you can't sustain it. Also, use takeoff flaps on the P They don't rip until MPH. I try to use flaps sparingly, especially in a P38 and turn fight against only certain opponents. Although flaps will help you turn quicker, they will also slow you down. With sustained usage they will slow you below your ideal turning speed. The H75 A-4 is a pretty nimble turnfighter and in a P38 you should not be turnfighting them.
That was AI, so forget what you've seen: Using flap on a P can lead to a bad habbit of trying to dogfight and "get him" with players. Cipriaco August 16,am 1. As Fink says.
Aerial combat is a 3-dimensional art with many intricacies that take years to master. Studying these tactics seriously by reading up on, practicing, and using these principles to your advantage will greatly increase your effectiveness in a dogfight. Unlike more realistic games such as dcs world and il2 shurtomikov, warthunder does not use cockpit view and has limted game modes on air realistic battles. You should always fly with the Rules of Air Fighting in mind, but like any set of rules, they are meant to be bent to suit the situation at hand. As with any other game or combat, it is better to bring friends. Wing tactics are covered in its own article.
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What are combat flaps war thunder
It was introduced in Update 1. It is the final development of the I, and it has the best set of weapons and ordnance available compared to the rest of the Is. The I often falls behind other aircraft in the performance department. It has a poor top speed, coupled with a weak engine and poor high altitude performance, as well as poor energy retention. This makes the I difficult to play when given the energy disadvantage.
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If you're being chase, climbing, or in a situation where you need to build up speed as quickly as you can then never have any flap setting deployed. The argument about partial flaps on landing in a strong crosswind is because partial flaps make the rollout easier to control. If encountered by an opponent with more energy the opponent will usually start performing boom and zoom attacks. Sign In Sign Up. Combat flaps can help you to turn tighter at medium speeds or handle better at low speeds. All the abovementioned effects take place, but the degree of flap extension is tuned to provide a maximum extra lift with minimum drag at low combat speeds, I'd say between kmph depending on airplane. Avaricio Foskter 1, Just for the fact that you can engage from position the IL-2 can only dream of It is important to note that altitude alone is not enough, there needs to be a distinct energy advantage or the bogey can simply follow into the zoom climb and counter-attack, which is what an energy fighter may try to do against a boom and zoomer by hiding his energy state. When you see an enemy and engage him lowering your flaps to the combat position will slightly increase the drag affecting the plane and therefore slow it down slightly.
The origins of the F4D Skyray can be traced to the German studies in more aerodynamic wing designs for high speed manoeuvres with the Me
Combat flap setting gives you enough lift in low speed to make tight turn while landing flap setting gives you a steeper approach path and slow you down during landing. Posted March 10, There are aircraft like the Ki Oscar that had combat flaps purpose designed to improve the turn rate. Keep the flaps rised till your controls lock down and then kick in the combat flaps,it will push the reticle and give you fine lead on your target. In that situation drifter was just lucky the YAK did obviously not know what he was doing. Hiromachi 8, Landing flaps lower the speed in which the aircraft stalls at so you can come in for slower and safer landing without dropping out of the sky like a brick. And remember that different planes turn best at different speeds. You always get smoked. Share this post Link to post Share on other sites More sharing options Where your not quite correct in is flaps don't create more lift or you would just leave then out full time anytime your in the air.
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