bg3 lift the shadow curse

Bg3 lift the shadow curse

Lift the Shadow Curse can be acquired during Act 2 and is related to Halsin.

In Act Two of Baldur's Gate 3 , clear skies and lush greenery become all but extinct as you're thrust into a gloomy battlefield afflicted by the shadow curse—which continually saps your hit points and transforms the fallen into aggressive undead. While there are temporary measures to shield yourself from the malevolent effects , the curse gets stronger as you delve deeper, making it a nuisance at best and deadly at worst. There is, however, a way to accomplish what even Halsin couldn't: permanently cleanse the land of the shadow curse. Lifting Ketheric's curse for good is no easy task, but this guide is here to illuminate the path. The questline leading to the removal of the shadow curse is long and arduous, spanning much of Act Two in its entirety. Here's a quick breakdown:.

Bg3 lift the shadow curse

Lift the Shadow Curse is a side quest in Baldur's Gate 3 where you'll investigate a way to remove the dark curse from the land. This quest features a couple of battles, so our walkthrough will guide you with some hints for those fights, in addition to detailing your rewards. Halsin asks you to meet him on the lakeshore just north of the Last Light Inn. In the meantime, Halsin will venture into a portal in an attempt to locate and rescue Thaniel. Using area of effect attacks, spells and grenades is the key to success here. Additionally, many of these enemies will ignore your party and rush the portal, so placing hazards on the battlefield can make short work of them. Halsin claims that Thaniel has been split in two, and the part of him that was left in the Shadow-cursed Lands is stronger, but needs to be recovered. You may have found this other half while exploring, but if not, head southeast from the Last Light Inn, until you find the Shadowed Battlefield Teleport Sigil. From here, walk east up the path until you find a ruined old building with a boy inside. Use a See Invisibility spell, scroll, or a special eyeball you may have acquired from Volo to spot Oliver outside in front of the house. Speak to him about his true nature, and Oliver will refuse to reunite with Thaniel, disappearing into a portal before you can do anything else. Follow him through to be teleported into Reithwin Town on the west side of the Shadow-cursed Lands. When the Nightdome is broken, you can speak to Oliver and convince him to reunite with Thaniel. Approaching Halsin and Thaniel will start a conversation where Thaniel explains that to lift the Shadow Curse, Ketheric Thorm must die.

Reuniting Oliver and Thaniel is not enough.

All of that takes place during a lengthy quest that will take you all across these new lands and to the edge of Moonrise Towers. Now head back to the Last Light Inn and visit the bunks on the first floor, just to the right of the entrance. Return to Halsin in camp, and the Druid will decide he needs to see the sleeping man himself. Make your way there. Kill Thorm and his cronies and then loot his body once combat is over. Take it and return to Art back in Last Light.

The moment you step into the Shadow Cursed Lands, your party falls under the harmful effects of the Shadow Curse. While turn-based mode seems sluggish, switching to real-time mode incapacitates your entire party. This guide shows all alternatives to curing Shadow Curse in BG3. Still, this lantern is handy; is it worth caring for this tiny creature? The best part is this item does not get consumed upon usage, which means it can be kept forever. Unless you feel like pestering her, that is. Though Cande started her journey in the video game industry as a localization specialist six years ago, she soon realized that her true calling was to annoy NPCS, smash virtual pottery, and complete every side quest available in RPGs. Throwing that useless degree out of the window, she has been writing professionally for the past three years ever since. Her passion for games dates to , when she mounted a Chocobo for the first time.

Bg3 lift the shadow curse

In Act Two of Baldur's Gate 3 , clear skies and lush greenery become all but extinct as you're thrust into a gloomy battlefield afflicted by the shadow curse—which continually saps your hit points and transforms the fallen into aggressive undead. While there are temporary measures to shield yourself from the malevolent effects , the curse gets stronger as you delve deeper, making it a nuisance at best and deadly at worst. There is, however, a way to accomplish what even Halsin couldn't: permanently cleanse the land of the shadow curse. Lifting Ketheric's curse for good is no easy task, but this guide is here to illuminate the path. The questline leading to the removal of the shadow curse is long and arduous, spanning much of Act Two in its entirety. Here's a quick breakdown:. The first step of this long questline starts in Act One , and ties in greatly with the main storyline: the Tiefling and Goblin conflict.

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Went back to the location and Thaniel was now at the location. Using area of effect attacks, spells and grenades is the key to success here. Now the quest is stuck at "Speak to Halsin in camp". Seek Thaniel's Shadow. The portal must be kept intact for four turns, at which point Halsin will return. The Druid will ask you to come back to camp and talk. Start playing. Oh well. Something went wrong. Halsin met the mysterious unconscious man, and is certain he knows where Thaniel is. Shadowheart can have Cleric wards at this point too. If the player hasn't already played hide-and-seek with him, he might ask them to do so - but regardless of whether or not his game is played, Oliver will grow angry when reminded of who Thaniel is, and eventually runs away into a shadow portal. After Oliver finally returns to Thaniel, the boy finally awakens. This one is thankfully a little easier than the portal defense.

See how to start the quest, where to find Thaniel, how to get to Ketheric Thorm to lift the shadow curse permanently, as well as the rewards for this quest line.

Killing each of Oliver's summoned allies will deal damage to the Nightdome without reflecting the damage back. Quest Complete. Head back to camp again and talk to the now-complete boy. Nobody likes a bad winner. And also use command drop wpn on Karniss to steal his moon lantern We should check in with Halsin next time we're at camp, and see if Thaniel is doing any better. Alternatively, if Art Cullagh has died due to Isobel being kidnapped or killed during Resolve the Abduction , then Speak with Dead can be used to get the same information from his corpse. Have since completed Oliver quest, however now he won't speak to me beyond giving me default lines and force ending converation and the quest marker is still stuck on speak to Halsin. I read somewhere that you can let Halsing know that you killed Oliver and he will tell you that as a spirit he can't die. Why does my Saved Game data keep disappearing?

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