Blade and soul force master guide
Playable as: Gon; Lyn; Yun.
The guide is for lv45 player with HongMoon level Before I begin with the guide, I would like to say that this build is just a recommendation and it is based mainly on my playstyle and from advice I gathered from other players. Feel free to experiment with it and suit it to your liking. Most people tend to play Force Master as a pure DPS, forgetting that he has a lot of other useful skill which can make him shine in the battlefield. But unlike the other ranged classes Summoner and the upcoming Warlock who are easier to learn and play, in order to tap into Force Master true potential and deal the highest amount of damage possible, while keeping your healthbar high, you need a lot of practice and concetration while playing him.
Blade and soul force master guide
While all of the classes in the game are really cool, the Force Master stands out as one of the most fun and versatile to pick up! Its rotation is also quite straightforward, dealing huge amounts of damage. Force Masters can be a little more squishy. This skill tree should be your first port of call. Spend your points so that all of the skills in this combo tree are at level The added burst this combo gives you will make downing enemies faster so you can speed up the process of leveling your Force Master. Once both your Dragonblaze and Inferno combo trees have all of their skills at level 10, you can start focusing on the Dual Dragons skill. This ability bursts your targets with massive damage and switches you to your Ultimate Stance. To wrap up your Base Stance skills, set all of the remaining ones to level 1 and then proceed to work on your Ultimate Stance. Like with your Base Stance, spend all of your points so that all of your Ultimate Skills are level Your main claim to fame lies in your ability to dish out huge bursts of damage through your Dragonblaze and Inferno before bringing out the big guns with your Dual Dragons and Ultimate stance.
These will recover over time or by using certain skills that refill one's Focus.
You can download it for free here and start playing! The Force Master aka FM is a ranged class that excels in dealing strong, continuous damage while offering moderate amounts of crowd control and utility. Using bangles to cast elemental projectiles, FMs effectively function as mobile "gunners" by relying on movement and positioning in order to kite around their enemies without compromising DPS. To walk the path of a Force Master, one must be wary of using the two stances together, lest they should accidentally cast the wrong spell at the wrong moment. In choosing a FM, you will find versatility and great damage potential, making you both an excellent party member and a capable solo player. Compared to other classes, especially melee characters, Force Masters have a rather modest learning curve.
You can download it for free here and start playing! The Force Master aka FM is a ranged class that excels in dealing strong, continuous damage while offering moderate amounts of crowd control and utility. Using bangles to cast elemental projectiles, FMs effectively function as mobile "gunners" by relying on movement and positioning in order to kite around their enemies without compromising DPS. To walk the path of a Force Master, one must be wary of using the two stances together, lest they should accidentally cast the wrong spell at the wrong moment. In choosing a FM, you will find versatility and great damage potential, making you both an excellent party member and a capable solo player. Compared to other classes, especially melee characters, Force Masters have a rather modest learning curve. Their fire attacks follow a fairly simple and straightforward pattern while their ice abilities only come into play when the situation calls for it.
Blade and soul force master guide
While all of the classes in the game are really cool, the Force Master stands out as one of the most fun and versatile to pick up! Its rotation is also quite straightforward, dealing huge amounts of damage. Force Masters can be a little more squishy. This skill tree should be your first port of call.
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Current Wiki. Phantom Grip. Undiscovered : Healing over time on critical hits. Mastery : Much more damage and boosts on additional usage. Stage 2: Inflicts Chill which pierces Defense. Unconfirmed: does it get faster like Sunder does? Whether you go for attack power or crit is up to you. Blazing Beam. Your main claim to fame lies in your ability to dish out huge bursts of damage through your Dragonblaze and Inferno before bringing out the big guns with your Dual Dragons and Ultimate stance. The Jin are the only race unable to choose Force Master as a class.
Here is a basic build for lvl 50 HM1, before you reach this level, any sort of skills will work just fine. Click me for build!
Upon upgrading, Snowball's cooldown goes down to 30 seconds. Volume 2 : Deals damage over time to enemies nearby instead of flat damage. Stage 2: 18sec cooldown Costs 2 less Focus, Dazes and knocks back enemies. Don't have an account? Secret : Prevents enemies from using defense skills during Phantom Grip-related techniques. While affected by Frost Prison, the enemy cannot take any action, but they cannot be damaged. Upon upgrading, you'll stack an extra Ember if you land a critical hit on an enemy with Short Fuse on them. This skill deals direct damage to an area in front of you and has additional effects based on stacking debuffs already placed on the target. After gaining the Fire Fury and Frost Fury skills, the Force Master has a chance to generate Fire Orbits and Frost Orbits, which manifest as small, glowing red or blue orbs that float around the character. Bolt Bash deals more damage the more Ember stacks the enemy has.
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