dnd 5e gods

Dnd 5e gods

When gods walk the world, dnd 5e gods, clerics channel divine power, evil cults perform dark sacrifices in subterranean lairs, and shining paladins stand like beacons against the darkness, it's dnd 5e gods to be ambivalent about the deities and deny their existence. People in the Forgotten Realms, for example, might pray to Sune for luck in love, make an offering to Waukeen before heading to the market, and pray to appease Talos when a severe storm blows in — all in the same day.

These deities have one or more improving, reviewing, or removing templates present. Please help work on the problem presented on the template. Pantheons with one or many improving, reviewing, or removing templates present. View recent changes for all deities. Jump to: navigation , search.

Dnd 5e gods

Faerun Pantheon. Greyhawk Pantheon. Dwarven Pantheon. Elven Pantheon. Drow Pantheon. Halfling Pantheon. Gnome Pantheon. Giant Pantheon. Orc Pantheon. Pharaonic Pantheon. Asgardian Pantheon.

They rule the layers of the Plane of Mount Celestia. You don't need absolute proof: the fact dnd 5e gods there is a bountiful harvest is proof enough of Arawai's benevolence. The deities of fey and other mystical, nature-loving creatures are arranged in a pantheon called the Seelie Court.

We need editors! See the editing guidelines for ways to contribute. Because the Core Setting is based on the World of Greyhawk , the Greyhawk gods list contains most of the deities listed here, and many more. Note that there is some overlap between the categories. Most of the head deities of the demihuman pantheons, such as Corellon Larethian and Moradin , for example, are both obviously demihuman powers but are also mentioned in the Player's Handbook and as such core powers as well.

Get to know the 5E deities that shape your campaign's universe. The DnD deities usually function in a very clear way: they are real, inhabitants of the world know that they are real, and they interact with the world using their power. Either directly: The creation of races , divine punishments, etc. Or indirectly: providing power to Clerics and Paladins , or influencing inhabitants of the world to carry out their desires. They are beings of vast power, knowledge, and influence; this usually leads to a player somewhere asking, where do they live, and can I kill them for a cool new sword? In 5th edition, the gods are not provided statblocks like other creatures, and killing them is usually a matter for other gods or campaign-defining artifacts.

Dnd 5e gods

When gods walk the world, clerics channel divine power, evil cults perform dark sacrifices in subterranean lairs, and shining paladins stand like beacons against the darkness, it's hard to be ambivalent about the deities and deny their existence. People in the Forgotten Realms, for example, might pray to Sune for luck in love, make an offering to Waukeen before heading to the market, and pray to appease Talos when a severe storm blows in — all in the same day. Many people have a favorite among the gods, one whose ideals and teachings they make their own. And a few people dedicate themselves entirely to a single god, usually serving as a priest or champion of that god's ideals. Your DM determines which gods, if any, are worshiped in his or her campaign. From among the gods available, you can choose a single deity for your character to serve, worship, or pay lip service to. Or you can pick a few that your character prays to most often. Or just make a mental note of the gods who are revered in your DM's campaign so you can invoke their names when appropriate.

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Domains: Cavern, Craft, Earth, Protection. Fiendish Codex I: Hordes of the Abyss. Portfolio: Elves, magic, arts, crafts, music, war, sun elves, poetry, bards, warriors. How do their followers accept or interpret their teachings? Portfolio: Light, resolution, law, order, inflexibility, sun, moons. Giant Pantheon. Basically, just a gigantic magical shark, he loves seeing the bloodlust in his little sahuagin minions though. Worshipers: Paladins, judges, magistrates, lawyers, police, the oppressed. Personal tools Talk Contributions Create account Log in. The book Monster Mythology included over deities for nonhumans.

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Domains: Chaos, Destruction, Evil, Madness. Worshipers: Dwarves, gemsmiths, metalsmiths, miners. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. Worshipers: Dwarves, misers, rogues, shadowdancers. Just a big hungry rotting lizard, his only literal motivation is hunger. Archery is a devotional practice of the Silver Flame, used both as a means of meditation and a martial art. Barbarian Fighter Monk Rogue. Basically, just a gigantic magical shark, he loves seeing the bloodlust in his little sahuagin minions though. Domains: Charm, Knowledge, Luck, Travel. Worshipers: Bards, dancers, entertainers, poets, revelers, singers.

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